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Magical tree
Magical tree





magical tree

Furthermore, I added ExponentialHeightFog and tried changing the values on volumetric fog section to get a more dramatic lighting.Īs a note, all the lights in the scene has been set to movable light, because I wanted to get the results in real-time without having to wait too long to bake it. Then I added skylight to get a little ambient so the scene is not too dark. I placed the point light in some buildings so it could made balance with the lights from the tree.įor the overall lighting, I used 2 directional lights to add a nice highlight on the roofs. However, for some buildings I also gave some point light in the front of the window. And for the visual style, I wanted to have a traditional element for the buildings and other human stuff, and the sci-fi look for the research facilities like hologram, vehicles and etc, and the fantasy one for the main tree.Īs for the building, I put emissive texture to the window material. The story that I’ve offered here is actually quite simple: “a tree of life that provides a source of energy in the village”. I tried to avoid those elements in my scene. It seems like there are too many works which have an elements of destruction, dirty look. I wanted to make something different and something beautiful. And at the end of the challenge, I finally got Honourable Mention from Artstation and I was quite satisfied with the result. The goal here was to see how far my skills that I’ve learned so far will take me. Immediately I’ve made this challenge my sole priority. In August after I’ve finished my freelance work, and merely by chance I saw a challenge from Artstation. I don’t know what the results will be but I hope for the best. In the nearest future I’m planning to work in a game studio and actually right now I’m going through the interview process to get a job in a company. I work as a freelance 3D artist and make product visualization or anything that require 3D-roduction.

Magical tree free#

That’s why after graduation I wanted to use my free time to learn more about 3D game environment design. I’m not really interested in these kinds of things. I have not been involved with games yet, because most of game studios in my city work with mobile, 2D mobile games, or web games. Funny thing, I’m entirely self-taught in this field. Although we’ve mostly studied visual art, I’ve become more interested in 3D. I’ve graduated in late 2016 from ITENAS with major in Visual Communication Design.







Magical tree